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Data underlying the study: Digital Business Simulations in Higher Education: Quantifying Skill Development and Technological Impact

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DataCite Commons2025-05-02 更新2025-05-10 收录
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This dataset comprises survey responses from 42 undergraduate business students who participated in a semester-long digital business simulation (Marketplace Simulations). The data captures self-reported skill development across four constructs:Decision-Making (analytical thinking, strategic planning, risk management, adaptive iteration),Teamwork (communication, conflict resolution, role adaptation, accountability),Leadership (initiative, motivation, ethical judgment, strategic vision),Job Market Preparedness (career confidence, professional collaboration, adaptability).Data Collection:Survey Tool: Administered via Qualtrics using 16-item Likert scales (1 = Strongly Disagree to 5 = Strongly Agree) for each construct, grouped into subconstructs.Open-Ended Responses: Qualitative insights on skill application and perceived career readiness.Files Included:Survey Items Constructs and Subconstructs: Full survey instrument with item wording and thematic grouping.Excel Files: Raw response data for each construct:Decision-Making Skill Development (Supplementary Appendix A)Teamwork Skill Development (Supplementary Appendix B)Leadership Skill Development (Supplementary Appendix C)Job Market Preparedness (Supplementary Appendix D)Key Variables:Quantitative: Composite scores and item-level ratings for each skill domain.Qualitative: Student reflections on simulation impacts (e.g., "The simulation taught me to balance risks and rewards in decision-making").

提供机构:
4TU.ResearchData
创建时间:
2025-05-02
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