This data comes from an article entitled Videogaming as Stress Coping in NCAA Division III Student-Athletes During the Pandemic: An Exploratory Analysis. NCAA Division III student-athletes (N = 45) co
Adolescents' consumption and problems related to playing and gambling on electronic devices like tv, pc and the internet, here labelled egaming, are increasing. By using qualitative techniques, the pr
This data comes from an article entitled Videogaming as Stress Coping in NCAA Division III Student-Athletes During the Pandemic: An Exploratory Analysis. NCAA Division III student-athletes (N = 45) co