League of Legends Esports Player Match Data (2019-2024)
收藏资源简介:
This dataset contains detailed player end-game statistics (e.g., number of kills) and in-game events (e.g., player kills) from all professional League of Legends matches held between September 15, 2019, and September 15, 2024. It encompasses a total of 37,388 matches across 392 tournaments, featuring 4,927 unique players. Matches come from all regions and tiers of play. Initially released as part of the research paper PandaSkill: Player Performance and Skill Rating in Esports – Application to League of Legends, the dataset supports a wide range of applications, including performance analysis, esports analytics, and skill rating modeling.
本数据集收录了2019年9月15日至2024年9月15日期间举办的所有职业《英雄联盟》(League of Legends)赛事的赛后玩家详细统计数据(如击杀次数)与赛事内事件记录(如玩家击杀事件)。该数据集总计涵盖392项赛事、37388场比赛,涉及4927名独立玩家,覆盖全球所有赛区与赛事层级。本数据集最初作为研究论文《PandaSkill:电子竞技选手表现与技能评级——在英雄联盟中的应用》(PandaSkill: Player Performance and Skill Rating in Esports – Application to League of Legends)的附属公开资源发布,可支持选手性能分析、电竞数据分析、技能评级建模等多类研究与应用场景。




