We pit non-incentivized introspection against five revealed preference mechanisms (“truth serums”) in the elicitation of beliefs in a simple two-player game. We measure the additivity, the predictive
ABSTRACT Equations express that height-diameter relationships are used to estimate tree heights that were not measured in the plots, as well as to calculate their volumes. In this study, we modelled h
The total number of button presses across all nine sessions is 45 and it can be seen that, with the exception of the first session, engagement with the touchscreen was low.
matlab files to recreate figure 8 and 9 AHFpaperDATA.zip contains all behavioral text files and the database code for the 44 subjects used in the study, AHFpaper.sql contains a database of all he be